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A GPU accelerated study of aqueous humor dynamics in human eyes using the lattice Boltzmann method


  • Received: 23 November 2022 Revised: 16 February 2023 Accepted: 22 February 2023 Published: 02 March 2023
  • In this paper, we presented a 3D human eyes aqueous humor (AH) dynamics model, and additionally, designed and optimized it using GPU technology. First, the feasibility of the model is demonstrated through validation. Then, the effect of different factors on AH flow was investigated using the validated model. The experimental results showed that AH flow more rapidly when standing than supine; the intraocular temperature has the greatest effect on AH flow compared to other factors; the AH secretion rate and trabecular meshwork (TM) permeability had a greater effect on intraocular pressure (IOP). Corneal indentation and ovoid anterior chamber (AC) can also affect AH flow. Finally, the PartSparse algorithm based GPU can save more than 50% of the memory consumption and achieves a performance of 1491.29 MLUPS and a Speedup of 837.61 times.

    Citation: Gang Huang, Qianlin Ye, Hao Tang, Zhangrong Qin. A GPU accelerated study of aqueous humor dynamics in human eyes using the lattice Boltzmann method[J]. Mathematical Biosciences and Engineering, 2023, 20(5): 8476-8497. doi: 10.3934/mbe.2023372

    Related Papers:

  • In this paper, we presented a 3D human eyes aqueous humor (AH) dynamics model, and additionally, designed and optimized it using GPU technology. First, the feasibility of the model is demonstrated through validation. Then, the effect of different factors on AH flow was investigated using the validated model. The experimental results showed that AH flow more rapidly when standing than supine; the intraocular temperature has the greatest effect on AH flow compared to other factors; the AH secretion rate and trabecular meshwork (TM) permeability had a greater effect on intraocular pressure (IOP). Corneal indentation and ovoid anterior chamber (AC) can also affect AH flow. Finally, the PartSparse algorithm based GPU can save more than 50% of the memory consumption and achieves a performance of 1491.29 MLUPS and a Speedup of 837.61 times.



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