Research article

Control design to minimize the number of bankrupt players for networked evolutionary games with bankruptcy mechanism

  • Received: 27 September 2024 Revised: 14 November 2024 Accepted: 26 November 2024 Published: 23 December 2024
  • MSC : 93B52

  • This paper analyzed the strategy optimization problem of networked evolutionary games (NEGs) with bankruptcy mechanism. The main objective was to design a state-feedback control such that the number of bankrupt players is minimized. First, an algebraic expression was formulated for this type of NEGs by the semi-tensor product of matrices, based on which the sets of profiles with different numbers of bankrupt players are defined. Second, a desired profile set in which the number of bankrupt players is no higher than a given value was obtained, and the convergence region of this set was calculated. Third, for any profile in the convergence region of the desired set, we propose a controller design method to minimize the number of bankrupt players. Finally, an example is given to illustrate the validity of our results.

    Citation: Liyuan Xia, Jianjun Wang, Shihua Fu, Yuxin Gao. Control design to minimize the number of bankrupt players for networked evolutionary games with bankruptcy mechanism[J]. AIMS Mathematics, 2024, 9(12): 35702-35720. doi: 10.3934/math.20241694

    Related Papers:

  • This paper analyzed the strategy optimization problem of networked evolutionary games (NEGs) with bankruptcy mechanism. The main objective was to design a state-feedback control such that the number of bankrupt players is minimized. First, an algebraic expression was formulated for this type of NEGs by the semi-tensor product of matrices, based on which the sets of profiles with different numbers of bankrupt players are defined. Second, a desired profile set in which the number of bankrupt players is no higher than a given value was obtained, and the convergence region of this set was calculated. Third, for any profile in the convergence region of the desired set, we propose a controller design method to minimize the number of bankrupt players. Finally, an example is given to illustrate the validity of our results.



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